

Staves are used to cover all elemental rune cost.The most efficient methods to gain points are used (most points per cast, not fastest).To obtain enough points to purchase everything in the rewards shop at least once you can expect to burn an estimated 4682 Law runes (including rewarded runes), 13000 Nature runes, and between 2000-6000 Cosmic runes depending on the level of enchantment spell used.

This effectively gives the master wand the price of 480 Telekinetic, 480 Graveyard, 4800 Enchantment, and 530 Alchemist pizazz points. to purchase a master wand, the player must turn in a teacher wand in addition to spending the pizazz points). Note that the prices listed for the wands ( apprentice wand, teacher wand, and master wand) are all upgrades, meaning the player must both spend the points and exchange the wand one tier below it (e.g. If a player is having trouble with the arena, an arena book may also be bought for 200 coins. Note: damage occurs every 10 ticks in this room and will stall your character if you perform these actions right before the damage tick, but this does not mean you did anything wrong.Įnchanting Chamber Ī player in the upper level of the Arena, containing the rewards shop.Ī player can buy runes, infinity robes, wands, the mage's book, and the Bones to Peaches spell in the shop upstairs with the pizazz points they've earned. Players will earn 1 Graveyard Pizazz point and a bonus of one or two water, earth, nature, death, or blood runes for every 16 fruits deposited.ĭying in this room results in the loss of 10 Graveyard Pizazz points.įill inventory with appropriate amount of each bone type, click food chute, quickly click cast bones to bananas, and, if done correctly, your character will run, cast, and deposit all fruit in one motion which saves clicks and a lot of time. Players will also take 2 damage every 6 seconds while inside the room. The fruits must then be deposited in the slots along the walls of the room to gain pizazz points. Each bone will convert to different quantity of fruit depending on the tier. Each bone pile will cycle through each type of bone in order from 1 to 4, giving 4 of each type of bone before advancing to the next type. There are 4 different types of bones that can be collected from the bone piles. In this room, players must collect and convert bones into fruit using Bones to Bananas or unlockable Bones to Peaches spells. Coins cannot be brought into the Alchemists' Playground, while bananas and peaches cannot be brought into the Creature Graveyard.

Talk to the cranky Progress hat to learn pizazz point totals for each room.Ĭlue scrolls and caskets are not allowed inside the rooms. Players also need to either wear or have in their inventory a Progress hat, which can be obtained from the Entrance Guardian. The higher the level of Magic, the more experience points the player will receive.

Level 93 (enchant zenyte) will allow players to use all spells in all areas of the minigame. At level 33 Magic (required for Telekinetic Grab), a player can participate in all 4 activities. Players need a minimum of level 7 Magic to participate in this minigame, although that will allow the use of only a single spell. Recently, the current denizens of the Wizards' Tower have recreated the Arena and Guardians and have also developed charmed warriors to defend the arena against further attacks. Unfortunately, it was destroyed by warriors and rangers that were angered by the new art of Magic during the Runecrafting Crusades. The wizards of the original Wizards' Tower created the arena and the various guardians so that mages could train with the more mundane spells. After the discovery of runes by humans, many accidents occurred as inexperienced mages attempted difficult spells.
